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CABAL BM3

Monday, 12 March 2012

Hot and New in Cabal Online Philippines

Cabal online is one of the most popular game in the Philippines, and because of that cabal developers give the newest and the hottest updates in cabal. see what was the new and the hottest  below.

Cabal online gaming has a new and hot prop have to wait on this April 2012!This Online game make easy for players. Coming this new action for this game is the battle mode 3. 




1. Battle Mode 3 (Takes up 25000 SP)
2. New Skill Ranks
3. New Attacks during Trans
4. Bladers and FBs will be equal (Supposedly).
5. Mana Freeze is now dodgable.
6. Shadowshield was untouched as of now.
7. Procyon and Capella suits can now be worn outside of war.
8. New sets of armor/weps depending on your Nation

click the character to watch the battle mode III in action!


WARRIOR = 530 <- Attack
BLADER 
= 510 <- Attack
WIZARD 
= 510 <- magic Attack
FORCE ARCHER
= 460 <- magic Attack
FORCE SHIELDER 
= 460 <- Attack
FORCE BLADER
= 460 <- Attack


   
Battle Mode 3 : The Ultimate Power has been RELEASED
<< DX Dungeon : Merchants’ Submarine Valley : Face with the Ancient Bosses and earn the MOST powerful items!
  Wizzard kasi wizzard ako! LOL ^^                     




New Items : Rings & Quest Capsules, brand new world for exploring



Achievement System : What have you done in CABAL? Yes, we know it and let’s spread the WORLD!

Appearance Changes and Convenience Systems : Cabal becomes more and more easily to PLAY and ENJOY!

—–
Details Patch Notes
Fixes


1. Fixed the bug for sub-epic items in Marquinas Outpost, dropped with “character-binding-after-equip” property

2. Drop rate of some monsters have been set incorrectly, bug is fixed

3. Bug related to tooltips

4. Magic Skill EXP in the WEXP exchange window displayed abnormally

5. The number/grade of Bike Option Scroll displayed abnormally in confirmation window while trying to extract Astral Bike – RW3

6. Bugs of Quest “Land of Undead”

7. Bugs related to Gates in Quest Dungeon

8. Bugs related to the History list of Guild Warehouse while using mouse wheel button

9. Bugs related to the Skill Book purchasing confirmation window


Changes
1. Raise the amount of Critical Rate limitation can be acquired from Rings
Old : 30%
New : 32%
2. Extraction System Change
i) Change the way of extraction progress
Old : Need Transmuter to extract items
New : Can extract items without Transmuter
Add extract icon in Inventory
On the left side of Upgrade icon (bottom-left of inventory window)
When click the icon : Extraction mode will be activated, player can extract items in this mode
Press ESC or click the icon again : Extraction mode will be deactivated
In Extraction mode, items which cannot be extracted will be displayed with red background
ii) Change the rule of extracting weapons / armors
By extracting items, player can get the scroll same at the property of item
By upgrading the items, player can get better extracting result
Change the way of producing option scroll via extracting item
Upgraded item up to +6: Gives the chance to obtain option scrolls (not 100%)
Upgraded item from +7 and above: Gives 100% chance to obtain option scrolls
Upgraded item from +7 and above with Sword Skill Amp / Magic Skill Amp : Gives the low chance to get Amp option scrolls
Upgraded item from +13 and above: Gives Perfect core with the same grade of item
Upgraded item from +13 to +14: Gives chance to get a Perfect Core with the same grade of item
Upgraded item at +15 : Gives 100% chance to get a Perfect Core with the same grade of item
3. Changes related to DP cube
Change the requirement of buying DP cubes from NPC
Raise the reward of Soul Cubes (amount of AXP raises)
Add the “Cube of Fame” for gaining Honor from DP
Cube of Fame gives different reward, based on the current honor class of character, player can buy different grades of cube





4. Changes related to some quests
In some scenario, general quests and dungeon quests the experience reward will be removed
‘Hidden helper T’ chain-quest deletion
Plate of Honor and Plate of Soul will stop to drop
These plates will not be deleted, they will still be remained in the system
5. Remove the Map/Warp Code buying fee
Map/Warp code will be automatically given when the character meets the requirements
When the character reaches a certain level, if it’s possible to enter new field, the Map/Warp code of that field will be given automatically
When level up, player can check for information about Map/Warp code acquisition by clicking “Level Up” icon


Existing Map/Warp code quests will be deleted
Here is the list of them


6. Change related to Chaos Lamp
i) the existing chaos lamp
Delete old Chaos Lamp
Old Chaos Lamp won’t be dropped anymore in the game.
Old lamps will be maintained in Inventory/Warehouse/Auction House/Guild Warehouse.
ii) Add new Chaos Lamps
Key item is needed for opening new Chaos Lamp
To open the new chaos lamp, owner needs key in inventory
Key item can be bought from NPC Grocer in Towns
Price : 200,000 Alz ea
Grades of Lamp : Low / Medium / High / Highest
Depends on the grade of Lamp, the owner needs specified quantity and combination of Key items


Drop area of Lamps

7. Auction House Category Change

8. Improve the Buddy & Guild window
i) Add character note
Add a note to introduce your character
Information note of your character will be displayed at the top area of Buddy Window with a button on the right which will let you edit character note
On click on “Edit” from the menu, the character note can be changed
Allow checking friends’ notes by moving mouse on their names in Buddy / Guild window
Character name / Nation / Current location / Character note
ii) Display people within the group
Buddy / Guild window display full list of member in each group
iii) Allow adding note for character in block list
Allow adding note for character in block list by using “Edit Comment” from the menu
Allow checking blocked characters’ notes by moving mouse on their names in block list
9. Icon of Weapons / Armor Option Scroll changes, based on the grade
10. Improve the ability to click / attack / talk with some objects/NPCs in-game
NPCs for quests in Forbidden Island
Object for finishing dungeon of Altar Siena B2F
Cannons in front of Force Archer boss
Broken Mirrors / Fire place in Illusion Castle Radiant Hall
Illusion Castle / Saints’ Island entrance
11. UI changes related to Skill Book Purchasing
Upgrade Skill with the same grade as character will be opened automatically when accessing the Upgrade section
Display a list of skills for beginners when clicking the right button on Transcender Skills page
12. Change the starting point of Tower of the Dead B1F to safe zone.
13. Cash shop items changes
Oath of Sacrifice / Protection can be registered in Auction Hall in Functional Items > Special Items > Oath of Sacrifice / Protection


Additions
1. Battle Mode 3
i) Acquisition
To obtain Battle Mode 3, player must obtain 31 Quest Capsules to get the necessary material for crafting the Battle Mode 3 Skill Book
Quest capsule related to Battle Mode 3 : “Morning Star Skill” can be obtained from Lake Side – Porta Inferno
Each capsule (31 in total) has 2 parts: Field and Dungeon, when complete, player will be rewared “Stein Clone”
Stein Clone is the material for crafting Battle Mode 3 Skill Book (Stein Clone is character binding and drop not allowed)
ii) Crafting
Stain Clones can be obtained only from Quest but other materials / Formula Card can be bought directly from NPC Shop in Port Lux


There are 3 steps for crafting Battle Mode 3 Skill Book
Step 1 : BM3 Activate Skill and First BM3 Skill (Skill A)
Step 2 : Second BM3 Skill (Skill B)
Step 3 : Third BM3 Skill (Special Moves)
Crafting Battle Mode 3 Skill Book
The chance of success for crafting is 100%


iii) Battle Mode 3 bonus option details
Player can activate the BM3 Skill, if player
Has the Character at 130 Level or more
Completed “Morning Star Skill” Introducing Quest
Finished crafting and learning new Battle Mode 3 Skill Books




iv) How to use
Basically for every battle style, player has many-steps-for-every-cycle which need to be cast of casting skills in Battle Mode 3
1st and 2nd skill are easy to notice by different name and they must be activated as 1st and 2nd step in BM3 skill-cycle, 3rd skill can be re-cast in the BM3-Skill-cycle
Battle Mode 3 consumes the same amount of SP and has the same duration/cool time/ability to stack with Aura like Battle Mode 2
Skills have 2 seconds of cool time
By using 1st and 2nd skill in special order, 3rd skill will be activated and can be cast (watch the video for more information)
Skill can be used like the way of Combo skill but without “Combo Bar” (aka Combo UI)
By using 1st and 2nd skill in special order, the synergy effect will be appeared


v) Synergy
By using basic 1st Skill and 2nd Skill in a specific combination will trigger the Synergy Effect, then player can use 3rd Skill (Special Move)
Synergy Effect will affect on all 3rd Skill (Special Move) for 8 seconds
Positive Synergy Effects can be stacked up to 3, Negative Synergy Effect can be stacked up to 6
If player keeps using the same Synergy Effect, bonus will be applied for as Damage Amplification by 1.5 or 2.0 times


2. Introducing quest for new Battle Mode 3
Quest name: Morning Star’s Heritage
Quest Type: Scenario Quest
Requirement: Lv.130+ / BSLv.14+
NPC: Officer Morrison – Port Lux
Quest reward: Morning Star Skill 1/2/3 Slot
3. New skill of Battle Mode 3
Special Skill of Battle Mode 3
Battle Mode 3 : Activate skill
Basic Attack A : First skill
Basic Attack B : Second skill
Step 1 Skill : Third skill (Special Moves)
Step 2 Skill : Third skill (Special Moves)
Step 3 Skill : Third skill (Special Moves)
4. New DX Dungeon Merchants’ Submarine Valley
Dungeon Entrance : Undersea Valley Traders
Required level: 155 level or higher (Class Level 11 and above)
Entry item:
“Hatching Egg” is sold in NPC Grocer – Libert in Green Despair for 2,800,000 Alz
Entry item does not drop in the game (can be bought only from NPC)
Entry point: X:23, Y:248 – Green Despair
Difficulty: Easy / Normal / Hard
Time: 20 minutes
Base on the difficulty, the special drop changes:
Easy:
Redosmium/Topaz Weapon
Epaulet +7
Ring of Luck +3
Critical Ring +3
Medium:
SIG-Metal Weapon
SIG-Metal Epaulet
Ring of Luck +3
Critical Ring +3
Hard:
Mithril Weapon
Epaulet +8
Ring of Luck +3
Critical Ring +3


5. New DX dungeon introducing quest “Merchants’ Submarine Valley”
Quest name: The Tragedy of Heaven
Required Level: 155 Level
Acquired NPC: Henderson – Green Despair
Complete Reward: Merchants’ Submarine Valley entry item “Hatching Egg”
The reward is character binding item
6. Add new Rings : Ring of Luck +3 / Critical Ring +3
Requirement : Level 150 or more
Drop in : New DX Dungeon : Merchants’ Submarine Valley
Options :
Ring of Luck +3 : Critical Rate +17%
Critical Ring +3 : Critical Damage +17%
7. Killian’s Ring
i) Required: 105 level or higher
ii) Option:
Critical Rate +16%
Critical Damage +3%
Attack +5
Magic Attack +5
HP +15
iii) Acquisition-related quest: The power of the Killian’s Sealed Ring
Obtained Level: 105 Level
NPC: Core Alchemist Keller – Bloody Ice
Quest:
Quest item can be obtained by killing last Kilian Grausten in Frozen Tower of Dead B2F
Quest Item: Kilian’s cells (character binding)
Quest cannot be repeatedly accepted and completed
iv) Ring of Kilian Crafting Process
Materials:
The Mergaheph’s Ring
Killian’s cells (Drop in Frozen Tower of Undead B2F)
Black Cat’s Tears
Black Cat’s Tears: Core Alchemist Keller in Bloody Ice sells for 50,000,000 Alz
Crafting success: 100%


8. Add “Appearance Change” System
The “Appearance Change” system allows player changing the appearance of their items
Via the Core Alchemist in each town, they can change and restore the appearance of items
Items required for changing appearance:
Target item : The item player wants to change the appearance
Materials: The item player want to change the appearance to and Alz
Duration: The appearance of items can be changed with duration: 1 day / 3 days / 7 days
Appearance changing can be done only between same kind of items
Ex) Greatsword and Daikatana can be switched the appearance (both of them are two-handed sword)
Items which are under the duration of appearance changing are character binding as long as the duration still be active
When the duration of appearance changing expires, item will be changed back to its original appearance and remove the character binding status (which caused by changing the appearance)
Ex) An account binding Greatsword has been changed into Daikatana in 3 days. So in that 3 days, that “Daikatana” will be character binding. But when the 3 days passes, the old binding-status of item will be restored. Means the “Greatsword” will be back to account binding.


9. Add the Quest capsule system
Monsters will drop new obtainable item kind : Quest Capsule
Certain monsters will drop Quest Capsule item
When player uses the Quest Capsule, the quest will be accepted can be proceeded directly
Add the “Quest Capsule” category into Auction Hall
Some daily quests will reward Quest Capsules as the compensation




10. Achievement System and Title
i) Achievement System
To make player’s achievements in game more meaningful, the system gives reward for every achievement which is gained / reached
Achievement will give the bonus like Title
The cumulative achievement over achievement will be ranked like the Title system
Depending on the number of accomplishments, achievement can have multi-level
Some special Achievements can be linked into chat window
Classification: Achievements are classified in many categories

ii) Nominal
Show the details of Title from which Achievement, which it gives, next level information,…
11. Add new mercenaries
Some Monster Mecenary Cards can be obtained from Legendary Boxes in dungeons


12. Transcender Attack skill are sold in NPC
Instructor in every town will sell the Transcender Attack Skill books which used to be obtained only from Porta Inferno
Other Transcender Skill books will be sold at the same price
13. Additional convenient features
i) Allow doing mass-storing in the Warehouse

ii) Add the [Close] button in Write Mail / Reply Mail window
iii) Change the way of displaying slots and slot options of items
While searching for items in Auction Hall, the number of slots and slot options will be displayed on the right

iv) Improved target selection bar
When selecting another character in war zone, the Battle style icon and HP will be displayed
Grade of monsters will be displayed (normal / named / dungeon boss)
If the monster is event monster, the name will be displayed in light-blue and the event grade icon

v) The transparency of chat window can be adjusted
Transparency level can be adjusted via option window
vi) Allow enabling/disabling the display of friends/guild members logging in/logging out message
vii) Add the refresh button in Cash Inventory

viii) The summary of Quest window will change the color
ix) Equipment Comparison Functionality
Move the mouse on the item in inventory then press the Shift key, then move to the item which player needs to compare
Can compare more than 2 items by keep pressing Shift

14. Add pet-related confirmation message
Confirmation message will be appeared when player tries to use pet sleeping kit, pet safety kit, pet training kit
Confirmation will be appeared when player tries to unseal a sealed pet
15. Add a message to the equipment locking system
When you click the lock button, the locking-mode will be activated
When you click the lock button again, the locking-mode will be deactivated, a message will be display “Equipment Lock has been completed”

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